/ Simulation / Procedural Systems / Visual Effects
Commercial / Episodic / Feature / Cinematic
EPISODIC / FEATURE
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I joined Blizzard Entertainment's cinematic department for
World of Warcraft: Shadowlands
, and Overwatch 2.
For Overwatch 2, I worked on particle and snowfall dynamics for the end sequence. Look close - those snowflakes melt.
MORE CINEMATIC WORK